Game Testing & Security

Find bugs &
vulnerabilities.

Discover gameplay bugs and security weaknesses with human testing, AI-powered analysis, and security research.

  • Capture gameplay issues with evidence and context
  • Investigate game clients and client-server trust
  • Turn validated findings into actionable next steps

Works with

UnityGodotUnrealCustom engines
Bug Report
Mountain gameplay scene illustrating the visual context attached to a Qamel reportPlaytest Recording
00:41

Player gets stuck
on rock geometry

Movement

After landing from a jump, the player can no longer move away from the rocks.

  • Approach the rocks from the path.
  • Jump toward the gap.
  • Try to move after landing.
Gameplay clipInput traceLogs
Discover gameplay bugsUnderstand the evidenceUncover security weaknesses

Game Testing & Security

Find the bugs.
Understand the risks.

From gameplay feedback to client security, investigate issues, validate findings, and give your team a clear path to action.

Human Playtesting

More playing. Less reporting.

  • Record gameplay issues with context.
  • Attach video, inputs, and logs.
  • Give developers clear reports to reproduce and fix.
Game Security Testing
SECURITY REVIEW
Inspect
Test
Validate
Client-server trustAssess risk

Trace assumptions across the boundary.

Understand what your client exposes.

  • Inspect binaries through reverse engineering, decompilation, and runtime analysis.
  • Validate exposed logic and client-server trust through authorized testing.
  • Reduce risk with server authority, less sensitive client logic, and tamper resistance.
AI-Powered Testing

Investigate beyond the obvious.

  • Pair targeted exploration with AI analysis.
  • Investigate potential bugs and security weaknesses.
  • Review evidence and validate suspected issues.

Testing Hub

Keep the context.
Move the work forward.

Review the gameplay behind a report. Keep related findings together. Give your team a clearer starting point for the fix.

Move from player feedback to actionable bug reports, with the evidence your developers need to investigate.

Human play
Evidence
AI analysis
Testing HubIssues

Example findings and their evidence.

01

Player gets stuck on rocks

Gameplay evidence attached

Open
02

Server accepts modified item prices

Request and response evidence attached

Open
03

API secret exposed in game client

Binary analysis evidence attached

Open

Let’s talk about your game

What would you test
if you had more time?

Bring your gameplay issues or security concerns. Let’s find a useful place to start.